Dev Log 3 - Final Build: DONE


Hi guys! Final build for GR: Re is finally up! Estimated playtime is around 30-45 min.

I've made several changes since the last update including bug fixes, game balancing and  dialogue changes. 

BUT--

The most significant one would be the battle system! Ever got tired of using the same old skills again and again?

Well, fear no more! 


Characters will have a RE-Birth command now and start with 4 REbirth Points or RBP. Everytime you select the RE-Birth command, you gain 1 Action (indicated by the white circle) Your net RBP then goes down by 1. You can either choose to use all of your RBP in one go (in other words, 4 actions in one turn!!) or use the Guard command to stock up on RBP.

Rina now has 3 actions queued up

Be warned! If you go below 0 RPB, you WILL lose turns so use it wisely!

Some examples of skill fusions by means of RBP would be:

Twin Dragon Strike:  Rending Flash + Crescent Moon

Moonlit Blade: Crescent Moon + Gloaming Slash

Tranquil Heart: Gloaming Slash + Kaguya

Graceful Requiem: Rending Flash + Kaguya

This would be my way of RE-birthing skills, so to say. There are many other ways of playing around with RE-Birth points and it's not just limited to skills! You can queue up items as well! 

I'm pretty happy with how the combat turned out so far. With next to no exploration because of the lack of maps, combat had to feel fun, refreshing, and most of all, REWARDING. It's quite something to see Rina scoring four critical hits on one enemy while doing over 4000 damage per hit >:D Enemies also have a chance of dropping some extremely powerful weapons like Mikazuki and Fuijin (while they CAN be crafted, it takes 99 Rainbow Cores per Super Rainbow weapon, and that's a fair bit of grinding if you want them all).

In short, I'm really happy to be making RM games again after a long hiatus. I missed writing these blogs, hehe. Post IGMC, I will continue to update GR-Re and start developing the full game, so wish me luck. :D

Until the next update!

Get Guilty Red - REBirth

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